Fishing Missions
Last updated
Last updated
Fishing missions are the primary activity in Fisher on Sui — the work cycle through which players earn $FISH tokens. Players deploy fishers to their dock, select a mission duration, and wait for the mission to complete. Upon success, the fisher returns and rewards are distributed.
Each mission varies by:
Duration (6h / 12h / 24h)
Reward rate
Cooldown time
Contribution to halving system
The values ​​in the table are based on $FISH mining data from the 24-hour task in epoch 0.
· Mission duration is chosen freely per assignment
· Rewards are fixed based on rarity and duration
· There is no cooldown after completion — fishers may be immediately reassigned
· Missions contribute to the halving system (see Section 5)
Players can increase their fisher efficiency by leveling up. Each level-up costs $FISH and applies a reward multiplier:
Example: A Level 4 Rare on a 24h mission: 480 * 1.75 = 840 $FISH
All rewards are minted on-chain and are subject to the global halving schedule (see Tokenomics section).
1. Assignment Players select one or more fishers and a mission duration.
2. Lock-In Fishers are locked in the smart contract for the mission duration.
3. Completion When the time elapses, players claim their $FISH and are free to immediately reassign fishers.
· There is no cooldown, no RNG, and no failure condition
· All missions are deterministic and executed on-chain
· Multiple missions can run concurrently (subject to slot availability)