Fisher on Sui
  • Introduction
  • Project Dynamics
    • Fisher NFTs
    • Fishing Docks
    • Fishing Missions
    • Tokenomics & Halving
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  1. Project Dynamics

Fishing Missions

PreviousFishing DocksNextTokenomics & Halving

Last updated 3 days ago

Fishing missions are the primary activity in Fisher on Sui — the work cycle through which players earn $FISH tokens. Players deploy fishers to their dock, select a mission duration, and wait for the mission to complete. Upon success, the fisher returns and rewards are distributed.

Each mission varies by:

  • Duration (6h / 12h / 24h)

  • Reward rate

  • Cooldown time

  • Contribution to halving system


The values ​​in the table are based on $FISH mining data from the 24-hour task in epoch 0.

· Mission duration is chosen freely per assignment

· Rewards are fixed based on rarity and duration

· There is no cooldown after completion — fishers may be immediately reassigned

· Missions contribute to the halving system (see Section 5)


Players can increase their fisher efficiency by leveling up. Each level-up costs $FISH and applies a reward multiplier:

Example: A Level 4 Rare on a 24h mission: 480 * 1.75 = 840 $FISH

All rewards are minted on-chain and are subject to the global halving schedule (see Tokenomics section).


1. Assignment Players select one or more fishers and a mission duration.

2. Lock-In Fishers are locked in the smart contract for the mission duration.

3. Completion When the time elapses, players claim their $FISH and are free to immediately reassign fishers.

· There is no cooldown, no RNG, and no failure condition

· All missions are deterministic and executed on-chain

· Multiple missions can run concurrently (subject to slot availability)

"Reward claim" screen (vFISH = FISH, it's only from premine.)